Kenny Erleben

Kenny Erleben

Professor


  1. Published

    ∇Sim: DIFFERENTIABLE SIMULATION FOR SYSTEM IDENTIFICATION AND VISUOMOTOR CONTROL https://gradsim.github.io

    Jatavallabhula, K. M., Macklin, M., Golemo, F., Voleti, V., Petrini, L., Weiss, M., Considine, B., Parent-Lévesque, J., Xie, K., Erleben, Kenny, Paull, L., Shkurti, F., Nowrouzezahrai, D. & Fidler, S., 2021.

    Research output: Contribution to conferencePaperResearchpeer-review

  2. Published

    gradSim: Differentiable simulation for system identification and visuomotor control

    Jatavallabhula, K. M., Macklin, M., Golemo, F., Volet, V., Petrini, L., Weis, M., Considine, B., Parent-Lévesque, J., Xie, K., Erleben, Kenny, Pauli, L., Shkurti, F., Nowrouzezahrai, D. & Fidler, S., 2021. 25 p.

    Research output: Contribution to conferencePaperResearch

  3. Published

    cRedAnno+: Annotation Exploitation In Self-Explanatory Lung Nodule Diagnosis

    Lu, J., Yin, C., Erleben, Kenny, Nielsen, Michael Bachmann & Darkner, Sune, 2023, 2023 IEEE International Symposium on Biomedical Imaging, ISBI 2023. IEEE Computer Society Press, (Proceedings - International Symposium on Biomedical Imaging, Vol. 2023-April).

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  4. Published

    Volumetric shells using path tracing

    Erleben, Kenny, 2008. 8 p.

    Research output: Contribution to conferencePaperResearchpeer-review

  5. Published

    Velocity-based shock propagation for multibody dynamics animation

    Erleben, Kenny, 2007, In: ACM Transactions on Graphics. 26, 2, 20 p.

    Research output: Contribution to journalJournal articleResearchpeer-review

  6. Published

    VRIPHYS 11: 8th Workshop on Virtual Reality Interactions and Physical Simulations

    Bender, J. (ed.), Erleben, Kenny (ed.) & Galin, E. (ed.), 2011

    Research output: Book/ReportAnthologyResearch

  7. Published

    Using Implicit Skeleton Shape Representations for Volumetric Shell Meshing

    Erleben, Kenny, 2007, København: Museum Tusculanum. 34 p. (Rapport. Datalogisk Institut, Københavns Universitet; No. 07/04).

    Research output: Book/ReportReportResearch

  8. Published

    Three dimensional monocular human motion analysis in end-effector space

    Hauberg, S., Lapuyade, J., Engell-Nørregård, M. P., Erleben, Kenny & Steenstrup Pedersen, Kim, 2009, Energy Minimization Methods in Computer Vision and Pattern Recognition: 7th International Conference, EMMCVPR 2009, Bonn, Germany, August 24-27, 2009. Proceedings. Cremers, D., Boykov, Y., Blake, A. & Schmidt, F. R. (eds.). Springer, p. 235-248 14 p. (Lecture notes in computer science, Vol. 5681).

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  9. Published

    The Thin Shell Tetrahedral Mesh

    Erleben, Kenny & Dohlmann, H., 2004, Proceedings fra den 13. Danske Konference i Mønstergenkendelse og Billedanalyse. 04/10 ed. Museum Tusculanum, p. 94-102

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearch

  10. Published

    The Adaptive Thin Shell Tetrahedral Mesh

    Erleben, Kenny, Dohlmann, H. & Sporring, Jon, 2005, In: Journal of W S C G. 13, 1, p. 17-24

    Research output: Contribution to journalJournal articleResearchpeer-review

  11. Published

    The Matchstick Model for Anisotropic Friction Cones

    Erleben, Kenny, Macklin, M., Andrews, S. & Kry, P. G., 2020, In: Computer Graphics Forum. 39, 1, p. 450-461

    Research output: Contribution to journalJournal articleResearchpeer-review

  12. Published

    Tetrahedral Mesh Improvement Using Multi-face Retriangulation

    Misztal, M. K., Bærentzen, J. A., Anton, F. & Erleben, Kenny, 2009, Proceedings of the 18th International Meshing Roundtable. Springer, p. 539-555 17 p.

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  13. Published

    Stable, Robust, and Versatile Multibody Dynamics Animation

    Erleben, Kenny, 2005, Department of Computer Science, University of Copenhagen (DIKU).

    Research output: Book/ReportPh.D. thesisResearch

  14. Published

    Spatial and Temporal Ray Differentials

    Sporring, Jon, Schjøth, L. & Erleben, Kenny, 2009, Department of Computer Science: Department of Computer Science, University of Copenhagen. 14 p. (Technical Report; No. 04, Vol. 2009).

    Research output: Book/ReportReportResearch

  15. Published

    Solving inverse kinematics using exact Hessian matrices

    Erleben, Kenny & Andrews, S., Feb 2019, In: Computers & Graphics. 78, p. 1-11

    Research output: Contribution to journalJournal articleResearchpeer-review

  16. Published

    Smoke simulation for fire engineering using a multigrid method on graphics hardware

    Glimberg, S., Erleben, Kenny & Bennetsen, J., 2009, VRIPHYS 09: 6th Workshop on Virtual Reality Interactions and Physical Simulations. European Association for Computer Graphics, p. 11-20

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  17. Published

    Simulation of Liquid-, Deformable- and Rigid-bodies

    Boldt, N. & Erleben, Kenny, 2004, Proceedings of SIMS. Technical University of Copenhagen, p. 291-298

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  18. Published

    Signed Distance Fields Using Single-Pass GPU Scan Conversion of Tetrahedra

    Erleben, Kenny & Dohlmann, H., 2008, GPU Gems 3. Nguyen, H. (ed.). Upper Saddle River, N.J.: Addison-Wesley, p. 741-763

    Research output: Chapter in Book/Report/Conference proceedingBook chapterResearch

  19. Published

    Sideways Stepping

    Markussen, B., Sporring, Jon & Erleben, Kenny, 2006, Proceedings fra den 15. Danske Konference i Mønstergenkendelse og Billedanalyse. 06/08 ed. Museum Tusculanum, p. 80-80

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearch

  20. Published

    Self-intersection with Cullide

    Meyer, J., Boldt, N. & Erleben, Kenny, 2004, SIMS2004. p. 315-322

    Research output: Chapter in Book/Report/Conference proceedingReport chapterResearch

  21. Published

    Scripted Bodies and Spline-driven Animation

    Erleben, Kenny & Henriksen, Knud, 2003, Graphics Programming Methods, chapter 1.4. Lander, J. (ed.). Charles River Media, p. 37-50

    Research output: Chapter in Book/Report/Conference proceedingBook chapterResearch

  22. Published

    Scripted Bodies and Spline Driven Animation

    Erleben, Kenny & Henriksen, Knud, 2002, Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop. Department of Computer Science, University of Copenhagen, 5 p.

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearch

  23. Published

    Scripted Bodies and Spline Driven Animation

    Erleben, Kenny & Henriksen, Knud, 2002, 02/18 ed. Department of Computer Science, University of Copenhagen. 17 p.

    Research output: Book/ReportReportResearch

  24. Published

    Scan Conversion of Signed Distance Fields

    Erleben, Kenny & Dohlmann, H., 2006, Proceedings fra den 15. Danske Konference i Mønstergenkendelse og Billedbehandling. 06/08 ed. Museum Tusculanum, p. 81-91

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearch

  25. Published

    SIMS 2004

    Elmegaard, B., Sporring, Jon, Erleben, Kenny & Sørensen, K., Nov 2006, In: Simulation Modelling Practice and Theory. 14, 8, p. 1057-1058 2 p.

    Research output: Contribution to journalEditorialResearchpeer-review

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