Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

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In the technical human-computer interaction (HCI) community, two research fields that gained significant popularity in the last decade are digital fabrication and augmented/virtual reality (AR/VR). Although the two fields deal with different technical challenges, both aim for a single end goal: creating "objects"instantly - either by fabricating them physically or rendering them virtually. In this panel, we will discuss the pros and cons of both approaches, discuss which one may prevail in the future, and what opportunities exist for closer collaboration between researchers from the two research fields.

OriginalsprogEngelsk
TitelCHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
ForlagAssociation for Computing Machinery, Inc.
Publikationsdato2022
Sider1-4
Artikelnummer151
ISBN (Elektronisk)9781450391566
DOI
StatusUdgivet - 2022
Begivenhed2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022 - Virtual, Online, USA
Varighed: 30 apr. 20225 maj 2022

Konference

Konference2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022
LandUSA
ByVirtual, Online
Periode30/04/202205/05/2022
SponsorACM SIGCHI
NavnConference on Human Factors in Computing Systems - Proceedings

ID: 340110278